wesnoth/data/units/Commander.cfg
Guillaume Melquiond 6f815bda19 Fix all the halos recently modified,
so that they are actually meaningful for Wesnoth engine.
2005-02-12 00:18:59 +00:00

140 lines
3.1 KiB
INI

[unit]
id=Commander
name= _ "Commander"
race=human
image=konrad-commander.png
image_defensive=konrad-commander-defend.png
image_defensive_long=konrad-commander-ranged-defend.png
image_leading=konrad-commander-leading.png
profile=portraits/Heir_To_The_Throne/konrad.png
hitpoints=45
ability=leadership
movement_type=smallfoot
movement=6
experience=60
level=2
alignment=lawful
advanceto=Lord
cost=42
usage=mixed fighter
unit_description= _ "The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=8
number=4
[frame]
begin=-250
end=-200
image=konrad-commander.png
[/frame]
[frame]
begin=-100
end=100
image="konrad-commander-attack.png"
[/frame]
[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=bow
type=pierce
range=long
damage=6
number=3
[frame]
begin=-100
end=100
image="konrad-commander-ranged.png"
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=projectiles/missile-n.png
image_diagonal=projectiles/missile-ne.png
[/missile_frame]
[/attack]
[variation]
variation_name=scepter
id=Commander
name= _ "Commander"
race=human
image=konrad-commander.png
image_defensive=konrad-commander-defend.png
image_defensive_long=konrad-commander-ranged-defend.png
image_leading=konrad-commander-leading.png
profile=portraits/Heir_To_The_Throne/konrad.png
hitpoints=45
ability=leadership
movement_type=smallfoot
movement=6
experience=60
level=2
alignment=lawful
advanceto=Lord
cost=42
usage=mixed fighter
unit_description= _ "The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=8
number=4
[frame]
begin=-250
end=-200
image=konrad-commander.png
[/frame]
[frame]
begin=-100
end=100
image="konrad-commander-attack.png"
[/frame]
[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=scepter of fire
type=fire
range=long
special=magical
damage=16
number=4
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
image=projectiles/fireball-n.png
image_diagonal=projectiles/fireball-nw.png
[/missile_frame]
[/attack]
[/variation]
[/unit]